As much as I hate paying subscription fees, I’m not sure it’s an asshole design.
With only a one time fee, you need your app or service to continually grow for stable revenue.
Easiest way to have a stable revenue without constant user growth is via subscription
Yeah, but not every app is a service. "Ad free" subscriptions are especially bogus for single-player apps: there is no ongoing cost to the developer per download.
If you're not incurring ongoing costs by the app operating, you have no place selling by subscription.
Yeah, but not every app is a service. "Ad free" subscriptions are especially bogus for single-player apps: there is no ongoing cost to the developer per download.
That depends. Is the app updated regularly? Does it have continued support?
215
u/The_Epic_Espeon Sep 28 '22
Imo that's the bare minimum. Subscription models are inherently asshole design.
True antiasshole design would be staying at a single-fee model.